Review: Cyberpunk 2077
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작성자 Gay 작성일25-11-15 18:18 조회48회 댓글0건관련링크
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Once players have completed an ending, the game will roll them back to a state just before meeting Hanako at Embers for Nocturne Op55N1, allowing players to complete all endings without relying on save files, while also obtaining unique rewards per ending.
This will lock V into what is seen by most in the community as Cyberpunk 2077’s bad ending , and players can continue through until they are faced with a final decision in Where is My Mind? Where V must choose to [Sign Contract] or [Refuse to Sign] , each of them has a different variation of the Devil ending.
Cyberpunk 2077 has a plethora of endings that will see the conclusion of Johnny Silverhand and V’s story. With so many paths to take and consequences bound to every action that will forever linger, players might want to know how many endings are there in Cyberpunk 2077 , and just how they can obtain them all to experience what they have to offer and obtain the achievements from them.
Main Questlines How to Scan Apartment's Security Systems (The Information) How to Scan for Thermal Clues to Find the Relic (The Information) How to Save Takemura (Search and Destroy) How To Complete The Tapeworm Questline How to Gain Access to the Domain's Underground Twin (Disasterpiece) How to Ask Around About XBDs on Jig-Jig Street (Disasterpiece) How to Return to Rogue with 15,000 (Ghost Town) How to Remove Virus from Chip in The Pickup How to Free B
Given that players got to see what happened to Reed in the introductory cinematic, it's hard to blame him for being abrasive. This is a man who knows which guns are worth keeping around and which ones are worth letting go of. He knows a thing or two about discarded ass
Due to the popularity of the tabletop RPG Cyberpunk augmented by popularity of The Witcher 3, Cyberpunk 2077 has been one of the most anticipated games for some time now. Having Keanu Reeves make a surprise appearance at E3 2019 to reveal that he would be playing an in-game character did nothing except fan the flames of excitement over CD Projekt Red's futuristic title. Originally announced in 2012 and after facing several delays this year it seemed like Cyberpunk 2077 would never actually see release, but it finally made it out in 2020 by the skin of its teeth, hoping to end this shall we say unique year with a bang.
Every ending in Cyberpunk 2077 offers its own conclusion, whether that’s bleak, hopeful, or everything in between. Cyberpunk 2077 and the Phantom Liberty expansion offer a few memorable endings that will certainly stick with players, regardless of what they choose.
Night City is a violent place but V has many different ways to handle situations that get out of hand. V can equip up to three weapons at once for quick changing in combat. The melee combat RPG arsenal includes basic items like wrenches and baseball bat along with nice things such as stun batons or katanas. The firearm variety is no less impress with revolvers, shotguns, machine guns, sniper rifles and submachine guns to name a few. Combat is fast paced and feels satisfying whether using a gamepad or mouse and keyboard, and this is a game that isn't afraid to depict gratuitous violence. Dismemberment and decapitation are common occurrences and on more than one occasion an enemy continued fighting after they were disarmed. Literally disarmed, as in they were shot in the elbow and their arms flew off. There are less confrontational approaches too. Sneaking up on an enemy to stealth kill them is always an option. Hacking has a lot of applications for combat. In addition to disabling security cameras to help sneak undetected, hacking can set booby traps, make machinery malfunction to distract guards and in some cases cause attack drones and droids to self destruct. While death doesn't seem to be frowned upon in Night City, there are several non-lethal alternatives to taking out enemies. Whatever approach V chooses to do combat happens regularly and because of the tight and responsive controls, the fighting is enjoyable.
Johnny Silverhand, ever so vulgar and hateful of corpos, boasts in the back of Panam's car about his escapades when it came to kidnapping corpos and getting everything out of them. Yet, his compliment to V's plans cannot go without an ego check, as he finishes it off by saying how uncharismatic V is compared to Johnny, and how he's much more well-endo
Earlier it was mentioned that all versions of Cyberpunk 2077 are not created equally. During the review it was played on Stadia and a PC that exceeds the specs to run it on Ultra settings. As the previous paragraphs stated this was a positive experience but not without its issues. PC suffered from pop-in errors and visuals bugs for about forty percent of the time prior to the Day Zero Patch. After this patch was installed there were still visual bugs and glitches, but they became significantly more rare. There were other minor issues with textures, but things ran smoothly for the most part. Surprisingly the game didn't crash a single time but there were three separate missions where it didn't register it was completed to progress. Loading the most recent autosave solved the problem so it was more of a minor annoyance than anything game breaking, but ideally the number of times that should happen is zero. The Stadia version surprisingly experienced no bugs, but did suffer from the occasional streaming hiccup and the graphics didn't look as nice on PC, but overall the Stadia's performance was the most impressive and is highly recommended to someone who didn't have a good gaming PC as an alternative to the console version.
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